cpp |
godot |
haxe |
Any | Any is a type that is compatible with any other in both ways.
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Array | An Array is a storage for values. You can access it using indexes or
with its API. |
ArrayAccess | ArrayAccess is used to indicate a class that can be accessed using brackets.
The type parameter represents the type of the elements stored.
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Bool | The standard Boolean type, which can either be true or false . |
Class | An abstract type that represents a Class. |
CompileTime | |
CompileTimeClassList | - Copyright (c) 2013 Jason O'Neil
-
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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Date | The Date class provides a basic structure for date and time related
information. Date instances can be created by |
Dynamic | Dynamic is a special type which is compatible with all other types.
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EReg | The EReg class represents regular expressions. |
Enum | An abstract type that represents an Enum type. |
EnumValue | An abstract type that represents any enum value.
See Type for the Haxe Reflection API. |
Float | The standard Float type, this is a double-precision IEEE 64bit float. |
HxGodot | |
Int | The standard Int type. Its precision depends on the platform. |
Iterable | An Iterable is a data structure which has an iterator() method.
See Lambda for generic functions on iterable structures. |
Iterator | An Iterator is a structure that permits iteration over elements of type T . |
KeyValueIterable | A KeyValueIterable is a data structure which has a keyValueIterator()
method to iterate over key-value-pairs. |
KeyValueIterator | A KeyValueIterator is an Iterator that has a key and a value. |
Lambda | The Lambda class is a collection of methods to support functional
programming. It is ideally used with using Lambda and then acts as an
extension to Iterable types. |
List | |
Map | |
Math | This class defines mathematical functions and constants. |
Null | Null<T> is a wrapper that can be used to make the basic types Int ,
Float and Bool nullable on static targets.
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Reflect | The Reflect API is a way to manipulate values dynamically through an
abstract interface in an untyped manner. Use with care. |
Single | Single-precision IEEE 32bit float (4-byte). |
Std | The Std class provides standard methods for manipulating basic types. |
String | The basic String class. |
StringBuf | A String buffer is an efficient way to build a big string by appending small
elements together. |
StringTools | This class provides advanced methods on Strings. It is ideally used with
using StringTools and then acts as an extension
to the String class. |
Type | The Haxe Reflection API allows retrieval of type information at runtime. |
UInt | The unsigned Int type is only defined for Flash and C#.
Simulate it for other platforms. |
ValueType | |
Void | The standard Void type. Only null values can be of the type Void . |